Beyond that, each system has typically has several level two encounters and most will have at least one level three as well.ĭoes a chapter-based release influence development in a good or bad way?įrom a development standpoint it is 100% positive. About 2/3rds of these have some kind of level one planet encounter, main or side quest. Throughout those nebulae, there are over 500 planets. Here’s a rough breakdown – there are five nebulae in Subverse (six if you count Dragon being split into north/south). How many systems are there per nebulae, and how many planets are explorable in each one? Our plan is to set a reasonable pace with our first update and increase it as we start to hire additional programmers and animators. It’s difficult to give an exact timeline because some of the releases are slightly larger than others or require the introduction of new areas/game mechanics in addition to their regular content. What is the estimated development time between releases? The “on-board” script for the game is substantial, so those of you that love to get to know characters and dive even further into a game’s lore will really enjoy this content. Other than inclusion in the main story missions, you can unlock new dialogue options for your waifus and talk to them aboard the Mary Celeste about every major event of the plot as it unfolds. Another big advantage of doing a chapter-based release is we know exactly what order the waifus will be recruited in and can plan accordingly to still include her in the story after her initial content is finished. The script was written in a way so that if a waifu is recruited later in the game, she generally still receives around the same amount of total screen time as those that came before her. How will this release strategy effect waifu screen time? If you finish a waifu’s main content there will still be dozens of planet scenarios including several side quests you can complete in each section of the game. One of the reasons we were most comfortable with this release strategy is that Subverse is constructed like a traditional RPG where you have places to go even when you’re not pursuing the story. Of course! You won’t have to start your progress over every single time a new addition is made to Subverse. You will be getting content that is totally complete.Īre the chapters save-game compatible? What will happen when you finish a chapter? While the game will have general improvements like bug fixes, you won’t need to worry about missing out on cutscenes/plot, missions, etc. Will content be added to previous chapters when a new one comes out?Ĭontent will not be altered in previously released chapters as new ones are produced. However, since we increased the total amount of sex scenes you’re still going to have access to more content per waifu within the first few releases that you were originally going to have in the entire game. We always intended to make more pieces of the total Pandora content available the further you progress through the game. Will a waifu launch with all of her Pandora content or will this be updated over time? Keep your joysticks polished and ready, everyone…there’s plenty of action coming! Expect a preview video and more details coming soon. Not only that, we’ve also significantly increased the amount of Pandora animations that will be available with each release beyond what we initially expected. This is why we confirmed there will definitely be more than 30 hours of content in our last announcement. However, when you take into account the average length of each chapter plus the fact that you get additional level 2-3 difficulty planet scenarios with each release, Subverse is going to be pretty damn big. We’re still doing internal testing, but we’ll detail the total expected gameplay length expected at launch in early Q1. This content includes the obligatory tutorial introduction levels and recruitment missions which add up to six chapters total. The initial release will include the first three waifus, DEMI, Lily and Killi. How much content will be in each chapter? That doesn’t even include the devotion quests, which are almost like a second full questline per character. Currently there are TWENTY-TWO chapters in main script of the game. We originally planned on Subverse having 10 chapters total, and the original chapters were much shorter than the newer expanded ones. How many chapters are we getting once the game is complete? How to Transfer Save Data Across Computers.
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